Everything about installing and using the plug-ins: every button, option and shortcut, explained.
Automates PBR shader creation, displacement chains, and HUD inspection for RenderMan in Maya.
Imports and sets up reference image planes with automatic camera axis detection and locked display layers.
Automates PBR shader creation, intelligent texture drag & drop, and production setups for Arnold in Autodesk Maya.
Rigging workflow tools for Maya: controllers, shapes, renaming, offset groups, constraints and joint tools in one dockable window.
No installer, no restart. It works in under a minute.
01
Download the plug-in, then right-click the .zip and unzip it.
02
Drag the .py file into any Maya viewport and release it.
03
A plug-in button appears on your active shelf. Click it to open the tool.
Send a message with your Maya version and the error from the Script Editor. I read every one.