Drag & drop texture sets
Drop a folder or a set of maps straight into the viewport to build the material.
Automates PBR shader creation, intelligent texture drag & drop, and production setups for Arnold in Autodesk Maya.
1 downloads · Updated Nov 9, 2026
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Drop a folder or a set of maps straight into the viewport to build the material.
Base color, roughness, metalness, normal, bump, displacement, AO, SSS, sheen and coat.
sRGB for colour maps, Raw for data maps. No more washed-out roughness.
aiNormalMap and aiBump2d are connected for you, with DirectX green-channel detection.
Metal, glass, skin, car paint, rubber, wood, plastic and more, applied without breaking your textures.
4K render setup, batch .tx conversion and a sourceimages copier.
No installer, no restart. It works in under a minute.
01
Download the plug-in, then right-click the .zip and unzip it.
02
Drag the .py file into any Maya viewport and release it.
03
A ArNode button appears on your active shelf. Click it to open the tool.